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  <url>
    <loc>https://www.ryangameart.com/bipiandthewitch</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/8e5b91c7-9005-4a10-bea5-206f14794b93/ryan-st-louis-barn-textured.png</image:loc>
      <image:title>Bipi &amp; The Witch</image:title>
      <image:caption>This view showcases the fully textured barn, highlighting the final materials, surface details, and overall visual quality of the asset. As the primary angle from which players will encounter the barn during gameplay, special attention was given to creating a strong silhouette, readable forms, and an inviting focal point within the environment. The surrounding props and textures work together to reinforce the rustic atmosphere while ensuring the structure remains a visually engaging landmark within the scene.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/31b1ac6d-3a67-4e29-8b2d-3462e5252072/ryan-st-louis-barn-textured-inside-view.png</image:loc>
      <image:title>Bipi &amp; The Witch</image:title>
      <image:caption>This view showcases the interior of the barn as experienced by players when entering through either the front or rear entrance. The space was designed to feel functional and believable, with carefully placed props, structural details, and textured surfaces helping to establish the barn’s purpose and history. The open layout supports player navigation while maintaining visual interest through layered environmental storytelling and a cohesive rustic atmosphere.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/fb3257b9-b128-446f-b6b6-918e53d4a3d8/low+poly+props+Bipi.png</image:loc>
      <image:title>Bipi &amp; The Witch</image:title>
      <image:caption>This collection showcases several of the environmental props created for the project, including a barrel, crate, and wooden fence. Each asset was designed with a low-poly workflow to maintain strong in-game performance while still delivering clear silhouettes and visual appeal. Careful attention was given to optimizing geometry and texture usage, ensuring the props could be used throughout the environment without negatively impacting performance. These assets help populate the world, enhance environmental storytelling, and contribute to the overall rustic atmosphere of the scene.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/88f3d0b4-c89c-424a-9ce5-7abdc3f63f3f/barrel+crate+uv+mapped+textured.png</image:loc>
      <image:title>Bipi &amp; The Witch</image:title>
      <image:caption>This view showcases the completed barrel and crate assets after the UV mapping and texturing process. Careful UV layout optimization was used to maximize texture space and maintain consistent texel density, while the applied materials help convey the aged, weathered appearance of well-used farm equipment. The final textures enhance surface detail and visual readability, allowing these props to integrate naturally into the environment while remaining efficient for real-time game performance.</image:caption>
    </image:image>
    <image:image>
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  <url>
    <loc>https://www.ryangameart.com/home</loc>
    <changefreq>daily</changefreq>
    <priority>1.0</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/c8aff09b-c1fd-4889-ab06-0345f68feadf/bipi+framed.png</image:loc>
      <image:title>Ryan Game Art</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/173fe169-eea6-4f43-8afe-91eda3c06d9d/Hijack+framed.png</image:loc>
      <image:title>Ryan Game Art</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/1aaac823-768c-4167-b28c-ce62a13c78dc/Escape+Eugene+framed.png</image:loc>
      <image:title>Ryan Game Art</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f70bc1fa-c68a-4be1-8e39-b5a595f13af3/Castle+on+a+Hill+Final.jpg</image:loc>
      <image:title>Ryan Game Art</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/40629d23-331d-435d-8517-dc3643ccce3d/Last+Frame+render.jpg</image:loc>
      <image:title>Ryan Game Art</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/18088800-3f0c-4fe8-ab7c-8566e4fc6a95/Ryan.jpg</image:loc>
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  <url>
    <loc>https://www.ryangameart.com/castleonthecliff</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-06</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f8600191-2da1-4f03-ab4d-9edaac6d0666/1st+basic+landscape.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This image highlights the foundation of the environment design, establishing the terrain layout, composition, and visual direction that guided the project's evolution.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/18f7a17a-b376-4a99-8944-85c9bdd9b2fc/3rd+bridge.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/b1c13750-de82-4c51-8170-093fd955c59e/2nd+added+cliff.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This image adds background hills to blend the foreground with the mountains and gives the main cliff a more realistic rocky look.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/56ae0937-0532-43e4-bc35-2a1e57ea4f98/4th+back+of+castle+with+hole+in+wall.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/9fd20f67-791a-414b-b3fd-ece595225c6b/3rd+with+foliage.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This stage introduces the first pass of foliage, adding spruce and black alder trees to bring greater depth and natural variation to the environment. A small island was also added to the lake, helping create a more visually engaging focal point and giving the water feature a stronger sense of life and character.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/e23d5444-6649-48f1-9638-94834c94efbd/4th+cstle+close+up+with+stump+rocks.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/ac9f5b08-f2fc-4bb5-9bdc-815e2982e6d9/5th+spruce+trees.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This view highlights the growing density of the forest, with clusters of spruce trees helping to establish the scale and atmosphere of the environment. The prominent cliff formation serves as the planned location for future castle ruins, hinting at the area's history while creating a strong visual focal point within the landscape.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/0d4a16b8-4800-40cb-9042-5dfaf5cb0770/5th+ruins+with+flowers+and+branches.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/ed7a4b18-7b86-44bb-a1de-3699b21dd568/4th+foliage.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This view showcases the opposite side of the main cliff, featuring a ramp that leads to the planned castle entrance. The composition highlights the terrain layout, surrounding river, and autumn landscape that help guide the player's path through the environment.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f56bfc71-cdc3-41be-9371-5ecdb34dcbce/1st+Backside+of+cliff.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This view showcases the back-view of the newly added castle and the winding dirt road leading to its entrance. Additional foliage and clusters of spruce trees were placed along the left side of the road, helping to frame the approach and blend it naturally into the surrounding landscape. Together, these additions strengthen the scene's sense of scale and purpose while establishing the castle as a prominent focal point within the environment.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/cf455f00-1e40-46ec-9807-b029b94823e6/8th+castle+ruins.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This view highlights a side perspective of the castle, offering a closer look at the newly added ruins and their weathered structure. A bridge has also been introduced, connecting the terrain to the castle ruins and improving the sense of access, depth, and environmental storytelling within the scene.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/53ec11a4-79b9-4376-8f51-635aec25035a/6th+modular+castle+and+ruins.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>This is a front-facing view of the castle, highlighting the surrounding ruins and the bridge that connects them to the main structure. The composition emphasizes the relationship between the architectural remnants and the castle, helping to establish scale, depth, and a stronger sense of environmental storytelling.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/4d0ffc26-608c-41a9-ae40-4337c859304f/9th+final+with+more+foliage.jpg</image:loc>
      <image:title>3D Environmental Design - Castle on The Clif</image:title>
      <image:caption>The final composition showcases the completed environment, enriched with detailed foliage elements including flowers, clovers, ferns, rocks, tree stumps, and layered grass. These additions enhance the scene’s natural density, improve visual variety, and help unify the environment with a more immersive and organic feel.</image:caption>
    </image:image>
    <image:image>
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    </image:image>
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  <url>
    <loc>https://www.ryangameart.com/about-1</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/8474401c-7fd2-47af-baf7-c40c39419bb5/Ryan.jpg</image:loc>
    </image:image>
  </url>
  <url>
    <loc>https://www.ryangameart.com/template</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/65c68b0da0fd06022768fe71/7a69af53-ff17-4f90-aa76-050938317fce/Radian-FloatHouse-2.jpg</image:loc>
      <image:title>Template</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/65c68b0da0fd06022768fe71/26466781-24ae-4a9c-9ad0-55d1e20b8abd/Radian-FloatHouse-3.jpg</image:loc>
      <image:title>Template</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/65c68b0da0fd06022768fe71/32d3ad97-0b87-48bf-a5cd-c27d911a610a/Radian-FloatHouse-1.jpg</image:loc>
      <image:title>Template</image:title>
    </image:image>
    <video:video>
      <video:content_loc>https://video.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f8c8265b-e1a4-4f92-88cc-b3eeea346e57/playlist.m3u8</video:content_loc>
      <video:thumbnail_loc>https://video.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f8c8265b-e1a4-4f92-88cc-b3eeea346e57/thumbnail</video:thumbnail_loc>
      <video:title>Template</video:title>
      <video:description>Template</video:description>
    </video:video>
  </url>
  <url>
    <loc>https://www.ryangameart.com/nighttime-park-scene</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/1deb939d-064e-4b2e-8c44-12fc9751c014/grey+scaled+scene.jpg</image:loc>
      <image:title>Nighttime Park Scene</image:title>
      <image:caption>This grayscale view demonstrates the blockout stage of the park environment, focusing on composition, form, and lighting prior to the application of textures and materials. This phase was used to evaluate scene layout, asset placement, scale, and visual hierarchy, ensuring strong readability and balance across the environment. Establishing this foundation helped guide the transition into final detailing and material work for a cohesive, game-ready result.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/766e8adc-d3f1-4bd1-9692-90f2b258f5ba/texture+of+final+scene.jpg</image:loc>
      <image:title>Nighttime Park Scene</image:title>
      <image:caption>This completed park environment showcases the final application of textures, materials, and environmental assets. Careful attention was given to landscape texturing, foliage placement, and asset integration to create a cohesive and believable outdoor setting. The result is a fully realized scene that demonstrates skills in environment art, material development, and world-building, with a focus on visual depth, realism, and composition appropriate for a game-ready environment.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/e029f5ef-89d0-46ea-9a40-c48197cd5633/first-render+park+scene.jpg</image:loc>
      <image:title>Nighttime Park Scene</image:title>
      <image:caption>This is an early render of the park environment, presenting the current state of the scene during development. The composition and lighting establish a strong foundation for mood and visual direction, while several assets—including tree, lamp, bench, and foliage textures—are still in progress. This stage reflects ongoing work in environment construction, asset integration, and scene composition, with further refinement planned to enhance realism, material definition, and overall visual cohesion.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/bb22bb01-fedb-4aed-ac84-a765fdce026b/Last+Frame+render.jpg</image:loc>
      <image:title>Nighttime Park Scene</image:title>
      <image:caption>This final rendered frame showcases the completed park environment, capturing the finished composition, lighting, and material work in a single cohesive view. It represents the culmination of the asset integration, terrain sculpting, foliage placement, and texturing process, demonstrating a polished, game-ready environment with strong visual clarity and atmospheric consistency.</image:caption>
    </image:image>
    <video:video>
      <video:content_loc>https://video.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/b927a922-f121-4d3e-abd9-275e4b008798/playlist.m3u8</video:content_loc>
      <video:thumbnail_loc>https://video.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/b927a922-f121-4d3e-abd9-275e4b008798/thumbnail</video:thumbnail_loc>
      <video:title>Nighttime Park Scene</video:title>
      <video:description>Nighttime Park Scene</video:description>
    </video:video>
  </url>
  <url>
    <loc>https://www.ryangameart.com/escape-eugene</loc>
    <changefreq>daily</changefreq>
    <priority>0.75</priority>
    <lastmod>2026-06-07</lastmod>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f8600191-2da1-4f03-ab4d-9edaac6d0666/1st+basic+landscape.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This image highlights the foundation of the environment design, establishing the terrain layout, composition, and visual direction that guided the project's evolution.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/18f7a17a-b376-4a99-8944-85c9bdd9b2fc/3rd+bridge.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/b1c13750-de82-4c51-8170-093fd955c59e/2nd+added+cliff.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This image adds background hills to blend the foreground with the mountains and gives the main cliff a more realistic rocky look.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/56ae0937-0532-43e4-bc35-2a1e57ea4f98/4th+back+of+castle+with+hole+in+wall.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/9fd20f67-791a-414b-b3fd-ece595225c6b/3rd+with+foliage.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This stage introduces the first pass of foliage, adding spruce and black alder trees to bring greater depth and natural variation to the environment. A small island was also added to the lake, helping create a more visually engaging focal point and giving the water feature a stronger sense of life and character.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/e23d5444-6649-48f1-9638-94834c94efbd/4th+cstle+close+up+with+stump+rocks.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/ac9f5b08-f2fc-4bb5-9bdc-815e2982e6d9/5th+spruce+trees.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This view highlights the growing density of the forest, with clusters of spruce trees helping to establish the scale and atmosphere of the environment. The prominent cliff formation serves as the planned location for future castle ruins, hinting at the area's history while creating a strong visual focal point within the landscape.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/0d4a16b8-4800-40cb-9042-5dfaf5cb0770/5th+ruins+with+flowers+and+branches.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/ed7a4b18-7b86-44bb-a1de-3699b21dd568/4th+foliage.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This view showcases the opposite side of the main cliff, featuring a ramp that leads to the planned castle entrance. The composition highlights the terrain layout, surrounding river, and autumn landscape that help guide the player's path through the environment.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/f56bfc71-cdc3-41be-9371-5ecdb34dcbce/1st+Backside+of+cliff.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This view showcases the back-view of the newly added castle and the winding dirt road leading to its entrance. Additional foliage and clusters of spruce trees were placed along the left side of the road, helping to frame the approach and blend it naturally into the surrounding landscape. Together, these additions strengthen the scene's sense of scale and purpose while establishing the castle as a prominent focal point within the environment.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/cf455f00-1e40-46ec-9807-b029b94823e6/8th+castle+ruins.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This view highlights a side perspective of the castle, offering a closer look at the newly added ruins and their weathered structure. A bridge has also been introduced, connecting the terrain to the castle ruins and improving the sense of access, depth, and environmental storytelling within the scene.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/53ec11a4-79b9-4376-8f51-635aec25035a/6th+modular+castle+and+ruins.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>This is a front-facing view of the castle, highlighting the surrounding ruins and the bridge that connects them to the main structure. The composition emphasizes the relationship between the architectural remnants and the castle, helping to establish scale, depth, and a stronger sense of environmental storytelling.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/4d0ffc26-608c-41a9-ae40-4337c859304f/9th+final+with+more+foliage.jpg</image:loc>
      <image:title>Escape Eugene</image:title>
      <image:caption>The final composition showcases the completed environment, enriched with detailed foliage elements including flowers, clovers, ferns, rocks, tree stumps, and layered grass. These additions enhance the scene’s natural density, improve visual variety, and help unify the environment with a more immersive and organic feel.</image:caption>
    </image:image>
    <image:image>
      <image:loc>https://images.squarespace-cdn.com/content/v1/67f967f590d72f5df1ff09f3/700259ff-4867-4ba7-ae37-a49106bf4ca8/Railing.png</image:loc>
    </image:image>
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